Using License Management as a Pricing Tool Do you want to maximize revenue while pricing your software in ways that make sense to your customers? A software license manager, such as the Reprise License Manager (RLM), is an indispensable pricing tool that can help you to design and enforce pricing models that are right for …
Shared Floating License
Count unique users of your application with the Shared Floating License. We’ve discussed the floating license in a previous blog post. A floating license allows a specified number of independent instances of your application to run anywhere on your customer’s network so long as that number does not exceed the predefined limit specified in the license. But what if you want …
Named User Licenses
Named User Licenses – Let your License Manager build user lists dynamically Floating licenses are the most versatile of the license types. When available, anyone on the network with access to the license server can get a license to run. This is tremendously powerful for the software user, but there are times when software publishers want to …
Best Practices for License Management
Best Practices for License Management Time spent paying attention to best practices for license management will pay dividends down the road in customer satisfaction. Following a few basic guidelines will be greatly appreciated by your end-users who will see more consistent implementations from ISV to ISV. Let’s dive right in: The Product name you use to check …
Increase License Server Capacity with Disconnected Use
Cloud Computing Highlights the Need for Increased Server Capacity Last time, we talked about how an increasing number of software vendors are hosting license servers in the Cloud for their end customers and how client-side caching decreases the load on the license server. Another requirement for license servers in the Cloud is the ability to serve …
Client-Side Caching Improves Licensing Performance
Cloud Computing Highlights the Need for Client-Side Caching An increasing number of software vendors are hosting license servers in the Cloud for their end customers. The longer physical distance between client and the license server introduces more network latency. License checkout times may be slower over these longer distances compared with those over a local area network. Applications …
Token-Based Licenses, part 2
Advanced Use of Token-Based Licenses Last time, we discussed how to license all your products as a function of a single base license, by using a Token-Based License. Today, we will talk about the other 2 uses of token-based licenses: create product bundles or packages (much like Package licenses), or let a user consume a more-expensive alternative license …
Token-Based Licenses
Using Token-Based Licenses to Increase Licensing Flexibility Once you have mastered the basic license models that all license managers provide, it might be time to take a look at some of the more advanced models. Token-Based Licenses provide advanced license options that aren’t available any other way. In prior lives, we invented “Package” licenses, but …
The Floating License
The Floating License – The most common license model Last time we discussed the nodelocked and nodelocked counted licenses, which are license grants that allows your software to be used on a particular computer, and on that computer only. A far more common license is the floating license. The floating license is what made license managers famous, and it is supported by all …
Software Trials without the Internet
Creating Software Trials without the Internet Most software vendors offer trial copies of their software to potential customers for short-term evaluations. The trial may run in full or reduced-functionality mode, but only for a short time, 30 days or so. Sometimes, they want to create software trials without the Internet being available. Ideally, the evaluation/trial starts when …