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Installation and Configuration Q1.
I've just downloaded the kit. Are there instructions for how to use RLM when I
use the Visual Studio GUI to compile and link my application, rather than the
command line? Click
Here For Answer Q2. I cannot check out licenses on one
platform from a server on another - what's wrong?
Click Here For Answer Q3.
License checkout is very slow on one system, but runs normally everywhere
else - what's wrong?
Click Here For Answer Platform-specific Questions Q101. How do I create universal
binaries for the MAC?
Click Here For Answer
Q102. On Windows, RLM fails to start the ISV server
with a select() error. What's wrong?
Click Here For Answer
Q103. On Windows,
I've followed the installation instructions in the "Quick-Start Guide", but
the linker reports: fatal error LNK1181: cannot open input file
'ws2_32.lib'. What's wrong?
Click Here For Answer
Q104. On Windows,
what version of the RLM kit do I use with my compiler?
Click Here For Answer
Q105. On Linux systems, my RLM ISV servers will not run. What's wrong?
Click Here For Answer API Questions
Q201. The
documentation says: "...you need to periodically check the health of
the connection...".
How often? What if my application does not manage to check 'often
enough' (whatever this means)?
Click Here For Answer
Q202. I read
the docs of another license server product which would not hold a
license unless the clients refresh the license in a certain time
frame, otherwise the server would reclaim the license. Does RLM do
this?
Click Here
For Answer
Q1.
I've just downloaded the kit. Are there instructions for how to use
RLM when I use the Visual Studio GUI to compile and link my
application, rather than the command line?
In order to use the RLM kit with the Visual C++ GUI, the
procedure is as follows: Then you will be able to use RLM in your project without leaving
the GUI. Q2. I
cannot check out licenses on one platform from a server on another -
what's wrong? If you installed the RLM kit on 2 different platforms and ran the
default INSTALL procedure, you may have created different publc/private
key pairs. Decide which key pair you want to use, and copy them to
all the platforms you are using, and re-compile //rlmsign//, your
//isv server//, and any applications, and re-sign any licenses on
that platform. Q3.
License checkout is very slow on one system, but runs normally
everywhere else - what's wrong?
When license checkouts are much slower on one (or a
few) systems, the problem is usually something in the environment on
that particular system. Most likely, there is a license file
(or port@host in RLM_LICENSE) that
specifies a server which is unreachable from that system, so the request
to the (unreachable) server times out, then succeeds from the "good"
server. Another possibility, if you have integrated an
ISV-defined hostid, is that there may be something about the particular
system causing your ISV-defined hostid code to take longer to run.
Note that the ISV-defined hostid code will be called before the first
rlm_checkout() call after rlm_init().
Q101. How do I create universal binaries for the MAC?
In order to create universal binaries for the MAC platform, use
the ''lipo'' command as follows: Q102. on
Windows, RLM fails to start the ISV server with a select() error.
What's wrong? Q103. On Windows, I've followed the installation
instructions in the "Quick-Start Guide", but the linker reports: fatal error
LNK1181: cannot open input file 'ws2_32.lib'. What's wrong? ws2_32.lib is the Windows winsock2
library, not part of RLM. Most likely the issue is that on your system some piece of the
environment isn't getting defined
correctly for Visual Studio. To set up Visual Studio for use on the
command line, run: "\Program Files\Microsoft Visual
Studio 8\VC\vcvarsall.bat" Q104. On Windows,
what version of the RLM kit do I use with my compiler? If you are using VS6 or VS2003, use
the x86_w1 RLM kit. If you are using VS2005 or later, use
the x86_w2 RLM kit, unless you are building 64-bit binaries, in
which case you should use x64_w2 Q105.
On Linux systems, my RLM ISV servers will not run. What's wrong?
Binaries linked on Fedora Core 6 may not work on other
Linux platforms due to a change in symbol table formats made to improve
dynamic linking performance. The symptom is that the program will crash
immediately on startup with the message "Floating exception". If the
program in question is an RLM ISV server, the RLM debug log will contain
lines similar to this: 05/26 10:59 (rlm) <isv>
exited due to signal 8
Q201. The documentation says: "...you need to
periodically check the health of the connection...". How often? What
if my application does not manage to check 'often enough' (whatever
this means)? Checking the health of the connection is done to make sure that
the server has not been shut down or exited for any reason. The
license count is maintained in the server in memory. If the server
is restarted, then it starts over with a fresh count of licenses
available. So, for example, if you have 10 licenses checked out,
then the server is shut down and restarted, those 10 licenses become
available again. Checking with the server in your application
prevents your application from continuing to run while it thinks it
has a license and the server giving that license out again to a new
client.
Q202. I read the docs of another license server
product which would not hold a license unless the clients refresh
the license in a certain time frame, otherwise the server would
reclaim the license. Does RLM do this? RLM uses TCP so the server
can check the connection independent of data sent from the
application. A license manager that uses UDP or rpc calls would need
the application to send data periodically. This is not strictly
required in RLM. |
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